//===- XeGPUOps.td - XeGPU dialect operations definition ----*- tablegen -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef MLIR_DIALECT_XEGPU_IR_XEGPUOPS_TD #define MLIR_DIALECT_XEGPU_IR_XEGPUOPS_TD include "mlir/Dialect/Arith/IR/ArithBase.td" include "mlir/Dialect/XeGPU/IR/XeGPUAttrs.td" include "mlir/Dialect/XeGPU/IR/XeGPUDialect.td" include "mlir/Dialect/XeGPU/IR/XeGPUTypes.td" include "mlir/Interfaces/ShapedOpInterfaces.td" include "mlir/Interfaces/SideEffectInterfaces.td" include "mlir/Interfaces/ViewLikeInterface.td" // Base class for dialect operations. This operation inherits from the base // `Op` class in OpBase.td, and provides: // * The parent dialect of the operation. // * The mnemonic for the operation, or the name without the dialect prefix. // * A list of traits for the operation. class XeGPU_Op traits = []>: Op { code extraBaseClassDeclaration = [{ void printProperties(::mlir::MLIRContext *ctx, ::mlir::OpAsmPrinter &p, const Properties &prop, ::mlir::ArrayRef<::llvm::StringRef> elidedProps) { DictionaryAttr propAttr = dyn_cast_if_present(getPropertiesAsAttr(ctx, prop)); // filter out the elidedProps from propAttr, and get the resultAttr mlir::SmallVector filteredAttrs; if (propAttr) { for (auto namedAttr : propAttr.getValue()) { if (llvm::is_contained(elidedProps, namedAttr.getName().strref())) continue; filteredAttrs.push_back(namedAttr); } } if (!filteredAttrs.empty()) { p << "<" << DictionaryAttr::get(ctx, filteredAttrs) << ">"; } } static ::mlir::ParseResult parseProperties(::mlir::OpAsmParser &parser, ::mlir::OperationState &result) { if (mlir::succeeded(parser.parseOptionalLess())) { if (parser.parseAttribute(result.propertiesAttr) || parser.parseGreater()) return failure(); } return success(); } }]; } def XeGPU_CreateNdDescOp: XeGPU_Op<"create_nd_tdesc", [Pure, ViewLikeOpInterface, AttrSizedOperandSegments]> { let summary = "Create nd-tensor descriptor operation"; let description = [{ The "create_nd_tdesc" operation creates a TensorDescType which represents a sub-view of a 1D/2D memory region inside the one or two innermost dimensions of the source. (It can be extended to support n-D memory region if needed in future). Elements in the subview continuous in each dimension. It encodes the following important information for supporting Intel hardware features: Arguments: - `source`: an object representing (starting address/pointer of) a memory region. It can be either a memref object, or simply a pointer represented by uint64_t type. For the case of dynamic memrefs or pointer, the shape and layout information of the memory region should be explicitly passed via `shape` and `strides` parameters. - `shape`: the shape information of the memory region pointed by the "source". It is typically encoded via the MemRefType of the source, e.g., memref<4096x4096xf16>. But if "source" is simply a pointer represented as uint64_t type, or a memref type without shape information e.g., memref, the shape information has to be explicitly passed via the "shape" and "const_shape" arguments. - `strides`: the strides of the memory region pointed by the "source". Similar to shape, it is typically encoded via the MemRefType of the source too. But if "source" is simply a pointer represented as uint64_t type, or a memref type without shape information e.g., memref, the strides information has to be explicitly passed via the "strides" and "const_strides" argument. Results: - `res`: nd tensor descriptor Example 1 (suppose the tensor shape inferred by the compiler is 8x16): ```mlir %0 = memref.alloc() : memref<1024x1024xf32> %1 = xegpu.create_nd_tdesc %0 : memref<1024x1024xf32> -> TensorDesc<8x16xf32> ``` Example 2 (suppose the tensor shape inferred by the compiler is 8x16): ```mlir %0 = memref.alloc(%h, %w) : memref %c1 = arith.constant 1 : index %1 = xegpu.create_nd_tdesc %0, shape:[%h, %w], strides:[%w, %c1]: memref -> TensorDesc<8x16xf32> ``` Example 3 (suppose the tensor shape inferred by the compiler is 8x16): ```mlir %0 = ... : ui64 %c1 = arith.constant 1 : index %1 = xegpu.create_nd_tdesc %0, shape:[%h, %w], strides:[%w, %c1]: ui64 -> TensorDesc<8x16xf32> ``` }]; let arguments = (ins XeGPU_BaseAddrType: $source, Variadic: $shape, Variadic: $strides, OptionalAttr: $const_shape, OptionalAttr: $const_strides ); let assemblyFormat = [{ $source `` (`,` `shape` `:` custom($shape, $const_shape)^ `,` `strides``:` custom($strides, $const_strides))? attr-dict `:` type($source) `->` qualified(type($TensorDesc)) }]; let results = (outs XeGPU_TensorDesc: $TensorDesc); let hasVerifier = 1; let builders = [ OpBuilder<(ins "Type": $tdesc, "TypedValue": $source)>, OpBuilder<(ins "Type": $tdesc, "Value ": $source, "llvm::ArrayRef": $shape, "llvm::ArrayRef": $strides)> ]; let extraClassDeclaration = extraBaseClassDeclaration # [{ /// Returns the type of the source memref operand. Type getSourceType() { return getSource().getType(); } /// Returns the type of the result TensorDesc. xegpu::TensorDescType getType() { return getTensorDesc().getType(); } /// Return the element type of the TensorDesc Type getElementType() { return getType().getElementType(); } /// Return the shape of the TensorDesc llvm::ArrayRef getTensorDescShape() { return getType().getShape(); } SmallVector getMixedSizes() { SmallVector statics; /// Get the static sizes/shape, the value passed to const_shape /// will overide the value in memref shape. if (auto memrefTy = llvm::dyn_cast(getSourceType())) statics = llvm::to_vector(memrefTy.getShape()); if (auto attr = getConstShapeAttr()) statics = llvm::to_vector(attr.asArrayRef()); return getMixedValues(statics, getShape(), getContext()); } SmallVector getMixedStrides() { SmallVector statics; /// Get the static strides, the value passed to const_strides /// will overide the value in memref. if (auto memrefTy = llvm::dyn_cast(getSourceType())) statics = memrefTy.getStridesAndOffset().first; if (auto attr = getConstStridesAttr()) statics = llvm::to_vector(attr.asArrayRef()); return getMixedValues(statics, getStrides(), getContext()); } /// Return the number of leading operands before the `offsets`, /// `shape` and `strides` operands. static unsigned getOffsetSizeAndStrideStartOperandIndex() { return 1; } mlir::Value getViewSource() { return getSource(); } unsigned getSourceMemorySpace() { auto srcTy = getSourceType(); if (auto memrefTy = llvm::dyn_cast(srcTy)) { auto attr = memrefTy.getMemorySpace(); if (attr) { if (auto intAttr = llvm::dyn_cast(attr)) { return static_cast(intAttr.getInt()); } if (auto memSpaceAttr = llvm::dyn_cast(attr)) return static_cast(memSpaceAttr.getValue()); } } // take global as default memory scope. return static_cast(MemorySpace::Global); } xegpu::DistributeLayoutAttr getDescLayoutAttr() { return dyn_cast_if_present(getType().getLayout()); } ArrayRef getDataShape() { return getTensorDescShape(); } }]; } def XeGPU_PrefetchNdOp : XeGPU_Op<"prefetch_nd", [AnchorLayoutInterface]> { let summary = "prefetches a n-D block to cache"; let description = [{ It issues an instruction to prefetch a block of data from continuous memory regions to each level of the cache based on their cache policy. The tensor descriptor can be n-dimensional. When the tensor descriptor has more than 2 dimensions, the leading dimensions are treated as **batch dimensions** that are unrolled to unit dimensions during lowering. At the subgroup level, the prefetch_nd operation executes at 2D granularity to match the 2D block IO hardware support. The number of offset indices must match the rank of the tensor descriptor. This operation serves as an anchor through which users assign a layout attribute to govern computation distribution. Arguments: - `TensorDesc`: A tensor descriptor specifying the base nd-region of memory and tensor tile to be prefetched. Can be 1D, 2D, 3D, or higher dimensional where leading dimensions are batch dimensions. - `offsets`: index values representing per-dimension offsets from the base position encoded in `TensorDesc`. It is encoded via "offsets" and "const_offsets". The number of offsets must match the tensor descriptor rank. - `l1_hint`, `l2_hint`, `l3_hint`: [optional] An cache-hint attribute indicating the desired behavior at the L1, L2, and L3 cache levels. - `layout`: [optional] Describes the expected layout of the `tensor_desc` operand. Only valid at the workgroup and subgroup levels. Example 1 (Workgroup level, 2D): ```mlir %c0 = arith.constant 0 : index %c1 = arith.constant 1 : index xegpu.prefetch_nd %tdesc[%c0, %c1] {l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint, l3_hint = #xegpu.cache_hint, layout = #xegpu.layout } : !xegpu.tensor_desc<32x256xf16> ``` Example 2 (3D with batch dimension): ```mlir // Prefetch 4 independent 8x16 blocks xegpu.prefetch_nd %tdesc[0, 0, 0] <{l1_hint = #xegpu.cache_hint}> : !xegpu.tensor_desc<4x8x16xf16> ``` }]; let arguments = (ins XeGPU_TensorDesc: $TensorDesc, Variadic: $offsets, DenseI64ArrayAttr: $const_offsets, OptionalAttr: $l1_hint, OptionalAttr: $l2_hint, OptionalAttr: $l3_hint, OptionalAttr:$layout); let extraClassDeclaration = extraBaseClassDeclaration # [{ xegpu::TensorDescType getTensorDescType() { return getTensorDesc().getType(); } xegpu::DistributeLayoutAttr getAnchorLayout() { return getLayout().value_or(nullptr); } void setAnchorLayout(xegpu::DistributeLayoutAttr anchorLayout) { setLayoutAttr(anchorLayout); } SmallVector getMixedOffsets() { return getMixedValues(getConstOffsets(), getOffsets(), getContext()); } xegpu::DistributeLayoutAttr getDescLayoutAttr() { return dyn_cast_if_present(getTensorDescType().getLayout()); } ArrayRef getDataShape() { return getTensorDescType().getShape(); } }]; let assemblyFormat = [{ $TensorDesc `` custom($offsets, $const_offsets) prop-dict attr-dict `:` qualified(type($TensorDesc)) }]; let builders = [ OpBuilder<(ins "Value": $TensorDesc, "ArrayRef": $offsets, "xegpu::CachePolicyAttr": $l1_hint, "xegpu::CachePolicyAttr": $l2_hint, "xegpu::CachePolicyAttr": $l3_hint, "xegpu::DistributeLayoutAttr": $layout)> ]; let hasVerifier = 1; } def XeGPU_LoadNdOp : XeGPU_Op<"load_nd", [ AllElementTypesMatch<["value", "TensorDesc"]>, MemoryEffects<[MemRead]>, AnchorLayoutInterface ]> { let summary = "loads a n-D block from memory (represented by TensorDesc)" "to registers (represented by vector)"; let description = [{ LoadNdOp essentially mimics the hardware block read instruction to read a block of data from memory to register. It takes a set of optional cache hints for each level of cache, L1, L2 and L3. If hardware does not have a correspoding cache, Corresponding cache hint attribute will be masked. The tensor descriptor can be 1D, 2D, 3D, or higher dimensional. When the tensor descriptor has more than 2 dimensions, the leading dimensions are treated as **batch dimensions** that are unrolled to unit dimensions during lowering. At the subgroup level, the load_nd operation executes at 2D granularity to match the 2D block IO hardware support. The result vector has the same shape as the tensor descriptor. The number of offset indices must match the rank of the tensor descriptor. On Intel GPUs, hardware-supported packing rearranges data elements during the load of the B operand when the element bit-width is less than 32 bits (for example, fp16). The transpose feature reorders data during the load when the element type is fp32 or fp64. These two features are mutually exclusive and shall not be enabled simultaneously. Both features support only 2D blocked tensor_desc. At lane level, result vector represents the data to be loaded by each lane. This operation serves as an anchor through which users assign a layout attribute to govern computation distribution. Arguments: - `TensorDesc`: A tensor descriptor specifying the base nd-region of memory and the tensor tile to be loaded. Can be 1D, 2D, 3D, or higher dimensional where leading dimensions are batch dimensions. - `offsets`: Index values representing per-dimension offsets from the base position encoded in `TensorDesc`. They are encoded via `offsets` and `const_offsets`. The number of offsets must match the tensor descriptor rank. - `packed`: [optional] A unit attribute indicating that packing is applied during the load when supported by the hardware. Only valid at lane level. - `transpose`: [optional] An attribute describing a hardware-supported transpose to be applied during the load. Only valid at Lane level. - `l1_hint`, `l2_hint`, `l3_hint`: [optional] Cache-hint attributes indicating the desired behavior at the L1, L2, and L3 cache levels. - `layout`: [optional] Describes the expected layout of the `tensor_desc` operand as well as the result of the load (they are identical). Only valid at workgroup and subgroup levels. Example 1 (Workgroup level, 2D): ```mlir xegpu.load_nd %1 {transpose = [1, 0], l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint, l3_hint = #xegpu.cache_hint, layout = #xegpu.layout} : !xegpu.tensor_desc<32x256xf32> -> vector<32x256xf32> ``` Example 2 (lane level, 2D): ```mlir xegpu.load_nd %1 {l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint}> : !xegpu.tensor_desc<8x16xf32> -> vector<8xf32> ``` Example 3 (3D with batch dimension): ```mlir // Load 4 independent 8x16 blocks %result = xegpu.load_nd %tdesc[0, 0, 0] <{l1_hint = #xegpu.cache_hint}> : !xegpu.tensor_desc<4x8x16xf16> -> vector<4x8x16xf16> ``` }]; let arguments = (ins XeGPU_TensorDesc: $TensorDesc, Variadic: $offsets, DenseI64ArrayAttr: $const_offsets, OptionalAttr: $packed, OptionalAttr: $transpose, OptionalAttr: $l1_hint, OptionalAttr: $l2_hint, OptionalAttr: $l3_hint, OptionalAttr:$layout); let results = (outs XeGPU_ValueType: $value); let extraClassDeclaration = extraBaseClassDeclaration # [{ VectorType getType() { return llvm::dyn_cast(getValue().getType()); } xegpu::TensorDescType getTensorDescType() { return getTensorDesc().getType(); } xegpu::DistributeLayoutAttr getAnchorLayout() { return getLayout().value_or(nullptr); } void setAnchorLayout(xegpu::DistributeLayoutAttr anchorLayout) { setLayoutAttr(anchorLayout); } SmallVector getMixedOffsets() { return getMixedValues(getConstOffsets(), getOffsets(), getContext()); } xegpu::DistributeLayoutAttr getDescLayoutAttr() { return dyn_cast_if_present(getTensorDescType().getLayout()); } ArrayRef getDataShape() { return getTensorDescType().getShape(); } }]; let assemblyFormat = [{ $TensorDesc `` custom($offsets, $const_offsets) prop-dict attr-dict `:` qualified(type($TensorDesc)) `->` type($value) }]; let builders = [ OpBuilder<(ins "Type": $value, "Value": $TensorDesc, "ArrayRef": $offsets, "UnitAttr": $packed, "DenseI64ArrayAttr": $transpose, "xegpu::CachePolicyAttr": $l1_hint, "xegpu::CachePolicyAttr": $l2_hint, "xegpu::CachePolicyAttr": $l3_hint, "xegpu::DistributeLayoutAttr": $layout)> ]; let hasVerifier = 1; } def XeGPU_StoreNdOp : XeGPU_Op<"store_nd", [ AllElementTypesMatch<["value", "TensorDesc"]>, MemoryEffects<[MemWrite]>, AnchorLayoutInterface ]> { let summary = "stores a n-D block register region back to memory"; let description = [{ StoreNdOp essentially mimics the hardware block write instruction io write a block of data from register into the memory region as described by the TensorDesc. It takes a set of optional cache hints for each level of cache, L1, L2 and L3. If hardware does not have a correspoding cache, Corresponding cache hint attribute will be masked. The tensor descriptor can be 1D, 2D, 3D, or higher dimensional. When the tensor descriptor has more than 2 dimensions, the leading dimensions are treated as **batch dimensions** that are unrolled to unit dimensions during lowering. At the subgroup level, the store_nd operation executes at 2D granularity to match the 2D block IO hardware support. The value vector must have the same shape as the tensor descriptor. The number of offset indices must match the rank of the tensor descriptor. At lane level, the input vector represents the data to be stored by each lane. This operation serves as an anchor through which users assign a layout attribute to govern computation distribution. Arguments: - `value`: A vector value representing the tensor tile to be stored. Can be 1D, 2D, 3D, or higher dimensional where leading dimensions are batch dimensions. - `TensorDesc`: A tensor descriptor specifying the base nd-region of memory and the tensor tile to be stored. Can be 1D, 2D, 3D, or higher dimensional where leading dimensions are batch dimensions. - `offsets`: Index values representing per-dimension offsets from the base position encoded in `TensorDesc`. They are encoded via `offsets` and `const_offsets`. The number of offsets must match the tensor descriptor rank. - `l1_hint`, `l2_hint`, `l3_hint`: [optional] Cache-hint attributes indicating the desired behavior at the L1, L2, and L3 cache levels. - `layout`: [optional] Describes the expected layout of the `tensor_desc` operand as well as the value to be stored (they are identical). Only valid at workgroup and subgroup levels. Example 1 (Workgroup level, 2D): ```mlir xegpu.store_nd %3, %2 {l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint, l3_hint = #xegpu.cache_hint, layout = #xegpu.layout} : vector<32x256xf16>, !xegpu.tensor_desc<32x256xf16> ``` Example 2 (lane level, 2D): ```mlir xegpu.store_nd %3, %2 {l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint, l3_hint = #xegpu.cache_hint} : vector<8xf16>, !xegpu.tensor_desc<8x16xf16> ``` Example 3 (3D with batch dimension): ```mlir // Store 4 independent 8x16 blocks xegpu.store_nd %value, %tdesc[0, 0, 0] <{l1_hint = #xegpu.cache_hint}> : vector<4x8x16xf16>, !xegpu.tensor_desc<4x8x16xf16> ``` }]; let arguments = (ins XeGPU_ValueType: $value, XeGPU_TensorDesc: $TensorDesc, Variadic: $offsets, DenseI64ArrayAttr: $const_offsets, OptionalAttr: $l1_hint, OptionalAttr: $l2_hint, OptionalAttr: $l3_hint, OptionalAttr:$layout); let extraClassDeclaration = extraBaseClassDeclaration # [{ VectorType getValueType() { return llvm::dyn_cast(getValue().getType()); } xegpu::TensorDescType getTensorDescType() { return getTensorDesc().getType(); } xegpu::DistributeLayoutAttr getAnchorLayout() { return getLayout().value_or(nullptr); } void setAnchorLayout(xegpu::DistributeLayoutAttr anchorLayout) { setLayoutAttr(anchorLayout); } SmallVector getMixedOffsets() { return getMixedValues(getConstOffsets(), getOffsets(), getContext()); } xegpu::DistributeLayoutAttr getDescLayoutAttr() { return dyn_cast_if_present(getTensorDescType().getLayout()); } ArrayRef getDataShape() { return getTensorDescType().getShape(); } }]; let assemblyFormat = [{ $value `,` $TensorDesc `` custom($offsets, $const_offsets) prop-dict attr-dict `:` type($value) `,` qualified(type($TensorDesc)) }]; let builders = [ OpBuilder<(ins "Value": $value, "Value": $TensorDesc, "ArrayRef": $offsets, "xegpu::CachePolicyAttr": $l1_hint, "xegpu::CachePolicyAttr": $l2_hint, "xegpu::CachePolicyAttr": $l3_hint, "xegpu::DistributeLayoutAttr": $layout)> ]; let hasVerifier = 1; } def XeGPU_PrefetchOp : XeGPU_Op<"prefetch", [AnchorLayoutInterface]> { let summary = "prefetches a set of scattered data points to cache"; let description = [{ It issues instructions to prefetch a set of scattered data points from memory to each level of the cache based on their cache policy. As compared to prefetch_nd, which works on non-scattered TensorDesc, it works on scattered TensorDesc instead. This operation serves as an anchor through which users assign a layout attribute to govern computation distribution. Arguments: - `source`: represents the memory region to be loaded from, which can be either a 1D memref or pointer (ui64, ui32, i64 or i32). - `offsets`: represents offsets from source. offsets is a vector of `index` type and vector length is either the subgroup size or 1 at lane level. scalar offset is also valid for lane level. - `l1_hint`, `l2_hint`, `l3_hint`: [optional] cache hints for each level of cache. - `offset_align_byte`: [optional] required if `source` is a pointer. If `source` is not a pointer, it is not allowed. Represents the alignment in bytes of each offset in offsets. - `layout`: [optional] Describes the expected layout of the `tensor_desc` or `offsets` operand. Only valid at workgroup and subgroup levels. Example 1 (Workgroup level): ```mlir %a = memref.alloc() : memref<256xf16> %offsets = arith.constant dense<[0, 1, ..., 255]> : vector<256xindex> xegpu.prefetch %a[%offsets] {l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint, l3_hint = #xegpu.cache_hint, layout = #xegpu.layout } : memref<256xf16>, vector<256xindex> ``` Example 2 (lane level): A variant accepts memref or integer (raw pointer) as base and offsets directly. The source operand could be a raw pointer (ui64, ui32, i64, i32). ```mlir %a = memref.alloc() : memref<1024xf32> %0 = arith.constant dense<[0, 16, 32, 64]> : vector<4xindex> xegpu.prefetch %a[%0] {l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint, l3_hint = #xegpu.cache_hint} : memref<1024xf32>, vector<4xindex> ``` Example 3 (lane level): lane level only accepts the offsets variant. ```mlir xegpu.prefetch %0[%1] {l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint, l3_hint = #xegpu.cache_hint} : memref<256xf32>, vector<1xindex> ``` Example 4 (lane level): lane level only accepts the offsets variant. ```mlir xegpu.prefetch %0[%1] {l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint, l3_hint = #xegpu.cache_hint, offset_align_byte = 2} : i64, vector<1xindex> ``` }]; let arguments = (ins XeGPU_GatherScatterBaseAddrType:$source, AnyTypeOf<[XeGPU_OffsetType, Index]>:$offsets, OptionalAttr:$l1_hint, OptionalAttr:$l2_hint, OptionalAttr:$l3_hint, OptionalAttr:$offset_align_byte, OptionalAttr:$layout); let extraClassDeclaration = extraBaseClassDeclaration # [{ Type getSourceType() { return getSource().getType(); } xegpu::DistributeLayoutAttr getAnchorLayout() { return getLayout().value_or(nullptr); } void setAnchorLayout(xegpu::DistributeLayoutAttr anchorLayout) { setLayoutAttr(anchorLayout); } }]; let assemblyFormat = [{ $source `[` $offsets `]` prop-dict attr-dict `:` type(operands) }]; let hasVerifier = 1; } def XeGPU_LoadGatherOp : XeGPU_Op<"load", [MemoryEffects<[MemRead]>, AnchorLayoutInterface]> { let summary = "load a set of scattered data points from memory."; let description = [{ It (aka. load) load data per each lane. The output describes the data being loaded at the subgroup level, so its size is consistent with the number of lanes in a subgroup. When the chunk size is larger than 2, the output vector is a 2D vector, with dim-0 correspoding to lanes, and dim-1 corresponding to the chunk size loaded by each lane. The mask operand masks out memory access so that it is safe to pass out-of-boundary addresses/offsets as long as they are masked. Each mask element applies to one lane. In lane level, the result is a 1D vector that represents the data to be loaded by each lane. If size is not 1, size should be equal to the chunk size. This operation serves as an anchor through which users assign a layout attribute to govern computation distribution. Arguments: - `source`: represents the memory region to be loaded from, which can be either a 1D memref or pointer (ui64, ui32, i64 or i32). - `offsets`: represents offsets from source. offsets is a vector of `index` type and vector length is either the subgroup size or 1 at lane level. scalar offset is also valid for lane level. - `mask`: is a vector of `i1` type, which is used to mask out the memory access. mask is a vector of size equal to the subgroup size, or 1 at lane level. scalar mask is also valid for lane level. - `chunk_size`: [optional] represents contiguous number of elements to load from per work item. - `l1_hint`, `l2_hint`, `l3_hint`: [optional] cache hints for each level of cache. - `layout`: [optional] Describes the expected layout of the `tensor_desc` operand or the result of load. Only valid at workgroup and subgroup levels. Results: - `res`: represents loaded data Example 1 (Subgroup level): A variant accepts memref as base pointer or the source operand could be a raw pointer (ui64, ui32, i64, i32). ```mlir %a = memref.alloc() : memref<1024xf32> %offsets = vector.step : vector<16xindex> %mask = vector.constant_mask [16]: vector<16xi1> %val = xegpu.load %a[%offsets], %mask {l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint, l3_hint = #xegpu.cache_hint, layout = #xegpu.layout} : memref<1024xf32>, vector<16xi1>, vector<16xindex> -> vector<16xf32> ``` Example 2 (lane level): lane level only accepts the offsets variant. chunk_size can be inferred from result type. In this example, chunk_size is 8. ```mlir %2 = xegpu.load %1[%2], %0 <{l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint, l3_hint = #xegpu.cache_hint}> : memref<128xf32>, vector<1xindex>, vector<1xi1> -> vector<8xf32> ``` }]; let arguments = (ins XeGPU_GatherScatterBaseAddrType:$source, AnyTypeOf<[XeGPU_OffsetType, Index]>:$offsets, AnyTypeOf<[XeGPU_MaskType, I1]>:$mask, OptionalAttr:$chunk_size, OptionalAttr:$l1_hint, OptionalAttr:$l2_hint, OptionalAttr:$l3_hint, OptionalAttr:$layout); let results = (outs XeGPU_ValueOrScalarType:$value); let extraClassDeclaration = extraBaseClassDeclaration # [{ Type getSourceType() { return getSource().getType(); } xegpu::DistributeLayoutAttr getAnchorLayout() { return getLayout().value_or(nullptr); } void setAnchorLayout(xegpu::DistributeLayoutAttr anchorLayout) { setLayoutAttr(anchorLayout); } mlir::Type getElementType() { auto type = getValue().getType(); return getElementTypeOrSelf(type); } VectorType getValueType() { return llvm::dyn_cast(getValue().getType()); } Type getMaskType() { return getMask().getType(); } }]; let assemblyFormat = [{ $source `[` $offsets `]` `,` $mask prop-dict attr-dict `:` type(operands) `->` type($value) }]; let builders = [ OpBuilder<(ins "Type": $value, "Value": $source, "ArrayRef": $offsets, "Value": $mask, "IntegerAttr": $chunk_size, "xegpu::CachePolicyAttr": $l1_hint, "xegpu::CachePolicyAttr": $l2_hint, "xegpu::CachePolicyAttr": $l3_hint)>, OpBuilder<(ins "Type": $value, "Value": $source, "ArrayRef": $offsets, "Value": $mask, "IntegerAttr": $chunk_size, "xegpu::CachePolicyAttr": $l1_hint, "xegpu::CachePolicyAttr": $l2_hint, "xegpu::CachePolicyAttr": $l3_hint, "xegpu::DistributeLayoutAttr": $layout)> ]; let hasVerifier = 1; } def XeGPU_StoreScatterOp : XeGPU_Op<"store", [MemoryEffects<[MemWrite]>, AnchorLayoutInterface]> { let summary = "store data to scattered memory locations."; let description = [{ It (aka. store) stores data to scattered memory locations. The value is typically a 1D vector. But when the chunk size of the TensorDesc is larger than 1, it will be a 2D vector instead. For the later case, dim-1 of the value correspods to the simd lanes and the dim-0 of the value corresponds to the chunk size stored per lane. So `store_scatter` has transpose effect, which is similar to `load_gather`. Therefore, a transpose attribute is introduced on purpose, making sure users are aware of this implicit transformation. In lane level, the result is a 1D vector that represents the data to be stored by each lane. If size is not 1, size should be equal to the chunk size. This operation serves as an anchor through which users assign a layout attribute to govern computation distribution. Arguments: - `value`: represents the data to be stored. - `dest`: represents the memory region to be stored to, which can be either a 1D memref or pointer (ui64, ui32, i64 or i32). - `offsets`: represents offsets from dest. offsets is a vector of `index` type and vector length is either the subgroup size or 1 at lane level. scalar offset is also valid for lane level. - `mask`: is a vector of `i1` type, which is used to mask out the memory access. mask is a vector of size equal to the subgroup size, or 1 at lane level. scalar mask is also valid for lane level. - `chunk_size`: [optional] represents contiguous number of elements to store to per work item. - `l1_hint`, `l2_hint`, `l3_hint`: [optional] cache hints for each level of cache. - `layout`: [optional] Describes the expected layout of the `tensor_desc` operand or the value to be stored. Only valid at workgroup and subgroup levels. Example 1 (Subgroup level): A variant accepts memref as base pointer and an offset. The dest operand could be a raw pointer (uint64_t). ```mlir %a = memref.alloc() : memref<1024xf32> %val = arith.constant dense<0.0> : vector<16xf32> %offsets = vector.step : vector<16xindex> %mask = vector.constant_mask [16]: vector<16xi1> xegpu.store %val, %a[%offsets], %mask {l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint, l3_hint = #xegpu.cache_hint, layout = #xegpu.layout} : vector<16xf32>, memref<1024xf32>, vector<16xi1>, vector<16xindex> ``` Example 2 (Lane level): Lane level IR only accepts the offsets variant. chunk_size can be inferred from value type. In this example, chunk_size is 8. ```mlir xegpu.store %0, %1[%2], %3 <{l1_hint = #xegpu.cache_hint, l2_hint = #xegpu.cache_hint, l3_hint = #xegpu.cache_hint}> : vector<8xf32>, memref<256xf32>, vector<1xindex>, vector<1xi1> ``` }]; let arguments = (ins XeGPU_ValueOrScalarType:$value, XeGPU_GatherScatterBaseAddrType:$dest, AnyTypeOf<[XeGPU_OffsetType, Index]>:$offsets, AnyTypeOf<[XeGPU_MaskType, I1]>:$mask, OptionalAttr:$chunk_size, OptionalAttr:$l1_hint, OptionalAttr:$l2_hint, OptionalAttr:$l3_hint, OptionalAttr:$layout); let extraClassDeclaration = extraBaseClassDeclaration#[{ Type getDestType() { return getDest().getType(); } xegpu::DistributeLayoutAttr getAnchorLayout() { return getLayout().value_or(nullptr); } void setAnchorLayout(xegpu::DistributeLayoutAttr anchorLayout) { setLayoutAttr(anchorLayout); } mlir::Type getElementType() { auto type = getValue().getType(); return getElementTypeOrSelf(type); } VectorType getValueType() { return llvm::dyn_cast(getValue().getType()); } Type getMaskType() { return getMask().getType(); } }]; let assemblyFormat = [{ $value `,` $dest `[` $offsets `]` `,` $mask prop-dict attr-dict `:` type(operands) }]; let builders = [ OpBuilder<(ins "Value": $value, "Value": $dest, "ArrayRef": $offsets, "Value": $mask, "IntegerAttr": $chunk_size, "xegpu::CachePolicyAttr": $l1_hint, "xegpu::CachePolicyAttr": $l2_hint, "xegpu::CachePolicyAttr": $l3_hint)>, OpBuilder<(ins "Value": $value, "Value": $dest, "ArrayRef": $offsets, "Value": $mask, "IntegerAttr": $chunk_size, "xegpu::CachePolicyAttr": $l1_hint, "xegpu::CachePolicyAttr": $l2_hint, "xegpu::CachePolicyAttr": $l3_hint, "xegpu::DistributeLayoutAttr": $layout)> ]; let hasVerifier = 1; } def XeGPU_DpasOp : XeGPU_Op<"dpas", [Pure, AllElementTypesMatch<["lhs", "rhs"]>, AnchorLayoutInterface]> { let summary = "It performs mma computation"; let description = [{DPAS performs matrix multiplication on matrix A of `mxk` size, B of `kxn` size, and accumulate on matrix C of `mxn` to the same size matrix. The operands can be 2D, 3D, or 4D vectors. When the vectors have more than 2 dimensions, the leading dimensions are treated as **batch dimensions** that must match across all operands (lhs, rhs, acc, and result). The batch dimensions represent independent matrix multiplications that are executed in parallel. For example: - 2D: `A: vector<8x16xf16>`, `B: vector<16x16xf16>` -> `C: vector<8x16xf32>` - 3D: `A: vector<4x8x16xf16>`, `B: vector<4x16x16xf16>` -> `C: vector<4x8x16xf32>` (4 independent 8x16 matrix multiplications) - 4D: `A: vector<2x4x8x16xf16>`, `B: vector<2x4x16x16xf16>` -> `C: vector<2x4x8x16xf32>` (2x4=8 independent 8x16 matrix multiplications) The last 2 dimensions are always the core matrix multiplication dimensions (M, K for lhs; K, N for rhs; M, N for result). In lane level code, each lane from a subgroup holds a data fragment for A, B, C and the result, which are represented as 1D vectors. Please refer to [OpenCL Intel extentions] (https://registry.khronos.org/OpenCL/extensions/intel/cl_intel_subgroup_matrix_multiply_accumulate.html) for more details about the fragment distribution. This operation serves as an anchor through which users assign a layout attribute to govern computation distribution. Arguments: - `lhs`: A vector value representing the left-hand-side matrix tile (A) participating in the matrix multiply. Can be 1D, 2D, 3D, or 4D where leading dimensions are batch dimensions. - `rhs`: A vector value representing the right-hand-side matrix tile (B). Can be 1D, 2D, 3D, or 4D where leading dimensions are batch dimensions. - `acc`: [optional] A vector value representing the accumulator matrix tile (C). When present, the result is computed as `lhs * rhs + acc`; otherwise, the accumulator is implicitly assumed to be zero. Must have the same batch dimensions as lhs and rhs. - `layout_a`, `layout_b`, `layout_cd`: [optional] Attributes that identify this operation as anchor for operands A, B, and the accumulator/result, enabling users to assign layouts that govern distribution at the subgroup and/or lane level. Only valid at workgroup and subgroup level. Example 1 (Workgroup level, 2D): ```mlir %d = xegpu.dpas %a, %b, %c <{ layout_a = #xegpu.layout, layout_b = #xegpu.layout, layout_cd = #xegpu.layout} : vector<64x128xf16>, vector<128x128xf16>, vector<64x128xf32> -> vector<64x128xf32> ``` Example 2 (Lane level, 1D): ```mlir %d = xegpu.dpas %a, %b, %c : vector<8xf16>, vector<16xf16>, vector<8xf32> -> vector<8xf32> ``` Example 3 (Workgroup level, 3D with batch): ```mlir // 4 independent 8x16 matrix multiplications %d = xegpu.dpas %a, %b, %c : vector<4x8x16xf16>, vector<4x16x16xf16>, vector<4x8x16xf32> -> vector<4x8x16xf32> ``` }]; let arguments = (ins XeGPU_DpasOprType : $lhs, XeGPU_DpasOprType : $rhs, Optional: $acc, OptionalAttr:$layout_a, OptionalAttr:$layout_b, OptionalAttr:$layout_cd ); let results = (outs XeGPU_DpasResType: $result); let extraClassDeclaration = [{ xegpu::DistributeLayoutAttr getAnchorLayout() { return getLayoutCd().value_or(nullptr); } void setAnchorLayout(xegpu::DistributeLayoutAttr anchorLayout) { setLayoutCdAttr(anchorLayout); } VectorType getLhsType() { return getLhs().getType(); } VectorType getRhsType() { return getRhs().getType(); } VectorType getAccType() { if (getAcc()) return getAcc().getType(); return {}; } VectorType getResultType() { return getResult().getType(); } bool hasAcc() { return getAcc() != nullptr; } }]; let assemblyFormat = [{ $lhs `,` $rhs (`,` $acc^)? attr-dict `:` type($lhs)`,` type($rhs) (`,` type($acc)^)? `->` type($result) }]; let hasVerifier = 1; } def XeGPU_AtomicRMWOp: XeGPU_Op<"atomic_rmw", [Pure, MemoryEffects<[MemRead, MemWrite]>, AllElementTypesMatch<["tensorDesc", "value", "result"]>, AllShapesMatch<["tensorDesc", "value", "result"]>, AnchorLayoutInterface]> { let summary = "Atomic read-modify-write operation on the TensorDesc. "; let description = [{ The `xegpu.atomic_rmw` operation provides a way to perform a read-modify-write operation on the region described by the `TensorDesc` free from data races. The `kind` enumeration specifies the modification to be performed, The `mask` operand has the same shape with `TensorDesc`, and is used to enable or disable specific data points of the `TensorDesc`. The `value` operand represents the new value to be applied during the modification. This operation serves as an anchor through which users assign a layout attribute to govern computation distribution. Arguments: - `kind`: An attribute that specifies the atomic operation to be performed (e.g., add, min, max, exchange, etc.). - `tensorDesc`: A `TensorDesc` describing the memory region on which the atomic read-modify-write is performed. - `mask`: A predicate mask with the same shape as `tensorDesc`. Only elements with a true (non-zero) mask value participate in the atomic operation; masked-out elements are not modified. - `value`: The input values used by the atomic operation. It must have the same shape and element type as `tensorDesc` and `result`. - `layout`: [optional] An attribute that identifies the operation as an anchor, enabling users to assign a layout that governs distribution at the subgroup and/or lane level. Only valid at workgroup and subgroup levels. }]; let arguments = (ins AtomicRMWKindAttr:$kind, XeGPU_TensorDesc:$tensorDesc, XeGPU_MaskType:$mask, XeGPU_ValueType:$value, OptionalAttr:$layout); let extraClassDeclaration = [{ xegpu::DistributeLayoutAttr getAnchorLayout() { return getLayout().value_or(nullptr); } void setAnchorLayout(xegpu::DistributeLayoutAttr anchorLayout) { setLayoutAttr(anchorLayout); } }]; let results = (outs XeGPU_ValueType:$result); let assemblyFormat = [{ $kind $tensorDesc `,` $mask `,` $value attr-dict `:` qualified(type($tensorDesc)) `,` type($mask) `,` type($value) `->` type($result) }]; } def XeGPU_AllocNbarrierOp: XeGPU_Op<"alloc_nbarrier", []> { let summary = "It allocates a set of named barriers."; let description = [{AllocNbarrier is to create a set of named barriers as specified by `nbarrier_num`. Named barriers are workgroup level resources, and are shared by all threads in the workgroup. For example, there are up to 32 barriers (range 0-31) for each XeCore on PVC. A typical use case is that a workgroup is partitioned into N subgroups of threads (N <= 32), and each subgroup coordinating their work with a separate barrier with id range from 0 to N respectively.}]; let arguments = (ins I64Attr: $nbarrier_num); let assemblyFormat = "$nbarrier_num attr-dict"; } def XeGPU_InitNbarrierOp: XeGPU_Op<"init_nbarrier", []> { let summary = "It assigns a named barrier to the current thread."; let description = [{InitNbarrierOp assigns the named barrier with the specified barrier ID (0~31) to the current thread. Multiple threads may bind to the same named barrier, and the `participant_thread_num` specifies the total number of threads associated with the nbarrier. It returns an object of NbarrierType representing the barrier}]; let arguments = (ins I8: $nbarrier_id, I8: $participant_thread_num); let results = (outs XeGPU_Nbarrier: $result); let assemblyFormat = [{ $nbarrier_id `,` $participant_thread_num attr-dict `:` type($nbarrier_id) `,` type($participant_thread_num) `->` qualified(type($result)) }]; } def XeGPU_NbarrierArriveOp: XeGPU_Op<"nbarrier_arrive", []> { let summary = "It signals the arrival at the named barrier."; let description = [{NbarrierArriveOp signals the hardware (or other threads) that the current thread has produced its data for the consumer threads. When the hardware signalled by `participant_thread_num` threads for the named barrier, it will notify the threads waiting for the named barrier to continue their work.}]; let arguments = (ins XeGPU_Nbarrier: $nbarrier); let assemblyFormat = [{ $nbarrier attr-dict `:` qualified(type($nbarrier))}]; } def XeGPU_NbarrierWaitOp: XeGPU_Op<"nbarrier_wait", []> { let summary = "It waits for a named barrier."; let description = [{NbarrierWaitOp signals the hardware which named barrier the current thread is waiting for, such that it can get notified when the named barrier is completed.}]; let arguments = (ins XeGPU_Nbarrier: $nbarrier); let assemblyFormat = [{ $nbarrier attr-dict `:` qualified(type($nbarrier)) }]; } def XeGPU_FenceOp: XeGPU_Op<"fence", []> { let summary = "It synchronizes memory accesses."; let description = [{It synchronizes the memory access between write and following read or write. 1. `Memory_kind` describes the memory kind. "global" means the global memory, "slm" means the share local memory. 2. `Fence_scope` describes the scope of fence. "Workgroup" means that the scope would be within each workgroup. "GPU" means the scope would be across workgroups within the GPU. }]; let arguments = (ins XeGPU_MemorySpaceAttr: $memory_kind, XeGPU_FenceScopeAttr: $fence_scope); let assemblyFormat = [{`memory_kind` `=` $memory_kind `,` `fence_scope` `=` $fence_scope attr-dict}]; let extraClassDeclaration = extraBaseClassDeclaration; } def XeGPU_ConvertLayoutOp: XeGPU_Op<"convert_layout", [AllTypesMatch<["source", "result"]>, MemoryEffects<[MemRead, MemWrite]>, AnchorLayoutInterface]> { let summary = "Convert the layout of the input operand"; let description = [{ `convert_layout` redistribute data across subgroups and/or lanes from the `input_layout` to the `target_layout`. Both `input_layout` and `target_layout` must correspond to the same programming scope, such as workgroup level (wg) or subgroup level (sg) code. This operation is not valid once the IR is lowered to WI level because that is the end result of all distributions. This operation serves as an anchor through which users assign a layout attribute to govern computation distribution. Arguments: - `source`: The input vector whose data is to be redistributed. The source and result types must match. - `input_layout`: The layout attribute describing the current distribution of `source` across subgroups and/or lanes. - `target_layout`: The layout attribute describing the desired distribution of the result across subgroups and/or lanes. Example (Subgroup level): ```mlir %coop_a = xegpu.convert_layout %a <{ input_layout = #xegpu.layout, target_layout = #xegpu.layout}> : vector<128x128xf16> ``` }]; let arguments = (ins XeGPU_VectorOrScalarType: $source, DistributeLayoutAttr: $input_layout, DistributeLayoutAttr: $target_layout); let results = (outs XeGPU_VectorOrScalarType: $result); let assemblyFormat = [{ $source prop-dict attr-dict `:` type($source) }]; let extraClassDeclaration = [{ xegpu::DistributeLayoutAttr getAnchorLayout() { return getTargetLayout(); } void setAnchorLayout(xegpu::DistributeLayoutAttr anchorLayout) { setTargetLayoutAttr(anchorLayout); } }]; let hasVerifier = 1; } class SizeInBits : StrFunc<"llvm::cast($" # name # ".getType()).getNumElements()" "*llvm::cast($" # name # ".getType()).getElementTypeBitWidth()">; class AllMemSizesMatch names> : AllMatchSameOperatorTrait.result, "size in bits">; def XeGPU_CreateMemDescOp: XeGPU_Op<"create_mem_desc", [Pure, AllMemSizesMatch<["source", "mem_desc"]>]> { let summary = "Create a memory descriptor."; let description = [{ Creates a memory descriptor from a shared local memory (SLM) buffer, and xegpu specific memory layout. The resulting memory descriptor has to have the same size as the underlying shared local memory. Arguments: - `source` : 1D or 2D statically shaped memref, representing the raw SLM buffer. The provided memref must be contiguous. Results: - `mem_desc` : the memory descriptor (1D or higher). Example (1D): ```mlir %mdesc = xegpu.create_mem_desc %mref : memref<128xi8, 3> -> !xegpu.mem_desc<64xf16> ``` Example (2D with layout): ```mlir %mdesc = xegpu.create_mem_desc %mref : memref<4096xi8, 3> -> !xegpu.mem_desc<32x64xf16, #xegpu.mem_layout> ``` }]; let arguments = (ins AnyTypeOf<[StaticShared1DMemRefOf<[XeGPU_ScalarType]>, StaticShared2DMemRefOf<[XeGPU_ScalarType]>]>:$source); let results = (outs XeGPU_MemDesc:$mem_desc); let assemblyFormat = "$source prop-dict attr-dict `` `:` type($source) `->` qualified(type($mem_desc))"; } def XeGPU_LoadMatrixOp: XeGPU_Op<"load_matrix", [MemoryEffects<[MemRead]>, AllElementTypesMatch<["mem_desc", "res"]>, AnchorLayoutInterface]> { let arguments = (ins XeGPU_MemDesc:$mem_desc, Variadic: $offsets, DenseI64ArrayAttr: $const_offsets, OptionalAttr:$subgroup_block_io, OptionalAttr:$layout ); let results = (outs XeGPU_ValueOrScalarType:$res); let assemblyFormat = [{ $mem_desc `` custom($offsets, $const_offsets) prop-dict attr-dict `` `:` type(operands) `->` type(results) }]; let description = [{ This operation loads a block of data from shared local memory (SLM) as specified by the provided `mem_desc`. Memory descriptors of any rank (1D or higher) are supported. This operation serves as an anchor through which users assign a layout attribute to govern computation distribution. Arguments: - `mem_desc`: the memory descriptor identifying the SLM region. - `offsets`: the coordinates within the memory descriptor to read from. - `subgroup_block_io`: [optional] An attribute indicating that the operation can be lowered to a subgroup block load. When this attribute is present, the offsets are subgroup-uniform across all lanes. Only used on subgroup and lane level. - `layout`: [optional] Describes the expected layout of the `mem_desc` operand as well as the result of load (they are identical). Only valid at workgroup and subgroup levels. Results: - `res`: the elements loaded from SLM. Example (1D): ```mlir %1 = xegpu.load_matrix %0[%c0] : !xegpu.mem_desc<64xf16>, index -> vector<16xf16> ``` Example (Workgroup level, 2D): ```mlir %c0 = arith.constant 0 : index %1 = xegpu.load_matrix %0[%c0, %c0] <{ layout = #xegpu.layout }> : !xegpu.mem_desc<128x128xf16, #xegpu.mem_layout> , index, index -> vector<128x128xf16> ``` }]; let builders = [ OpBuilder<(ins "Type":$res, "TypedValue": $mem_desc, "llvm::ArrayRef": $offsets, "DistributeLayoutAttr": $layout)>, ]; let extraClassDeclaration = [{ SmallVector getMixedOffsets() { return getMixedValues(getConstOffsets(), getOffsets(), getContext()); } ArrayRef getDataShape() { auto resTy = getRes().getType(); if (auto vecTy = llvm::dyn_cast(resTy)) return vecTy.getShape(); return {}; } xegpu::DistributeLayoutAttr getAnchorLayout() { return getLayout().value_or(nullptr); } void setAnchorLayout(xegpu::DistributeLayoutAttr anchorLayout) { setLayoutAttr(anchorLayout); } }]; let hasVerifier = 1; } def XeGPU_StoreMatrixOp: XeGPU_Op<"store_matrix", [MemoryEffects<[MemWrite]>, AllElementTypesMatch<["mem_desc", "data"]>, AnchorLayoutInterface]> { let arguments = (ins XeGPU_ValueOrScalarType:$data, XeGPU_MemDesc:$mem_desc, Variadic: $offsets, DenseI64ArrayAttr: $const_offsets, OptionalAttr:$subgroup_block_io, OptionalAttr:$layout ); let assemblyFormat = [{ $data `,` $mem_desc `` custom($offsets, $const_offsets) prop-dict attr-dict `` `:` type(operands)}]; let description = [{ This operation stores a `data` fragment into the shared local memory region specified by a `mem_desc`. Memory descriptors of any rank (1D or higher) are supported. This operation serves as an anchor through which users assign a layout attribute to govern computation distribution. Arguments: - `mem_desc`: the memory descriptor specifying the SLM region. - `offsets`: the coordinates within the memory descriptor where the data will be written. - `data`: the values to be stored. - `subgroup_block_io`: [optional] An attribute indicating that the operation can be lowered to a subgroup block store. When this attribute is present, the offsets are subgroup-uniform across all lanes. Only used on subgroup and lane level. - `layout`: [optional] Describes the expected layout of the `mem_desc` operand as well as the value to be stored (they are identical). Only valid at workgroup and subgroup levels. Example (1D): ```mlir xegpu.store_matrix %1, %0[%c0] : vector<16xf16>, !xegpu.mem_desc<64xf16>, index ``` Example (Workgroup level, 2D): ```mlir %c0 = arith.constant 0 : index xegpu.store_matrix %1, %0[%c0, %c0] <{ layout = #xegpu.layout }> : vector<128x128xf16>, !xegpu.mem_desc<128x128xf16>>, index, index ``` }]; let builders = [ OpBuilder<(ins "Value" : $data, "TypedValue": $mem_desc, "llvm::ArrayRef": $offsets, "DistributeLayoutAttr": $layout)>, ]; let extraClassDeclaration = [{ SmallVector getMixedOffsets() { return getMixedValues(getConstOffsets(), getOffsets(), getContext()); } ArrayRef getDataShape() { auto DataTy = getData().getType(); if (auto vecTy = llvm::dyn_cast(DataTy)) return vecTy.getShape(); return {}; } xegpu::DistributeLayoutAttr getAnchorLayout() { return getLayout().value_or(nullptr); } void setAnchorLayout(xegpu::DistributeLayoutAttr anchorLayout) { setLayoutAttr(anchorLayout); } }]; let hasVerifier = 1; } def XeGPU_TruncfOp : XeGPU_Op<"truncf", [AllRanksMatch<["source", "result"]>, AllShapesMatch<["source", "result"]>, Pure]> { let summary = "It performs floating point truncation from higher precision " "to lower precision."; let description = [{The `xegpu.truncf` operation truncates floating point values from a higher precision type to a lower precision type. Converts `f16` and `bf16` to microscaling float types. Rounding mode defaults to round to nearest even. Example: ```mlir %res = xegpu.truncf %src : vector<16xf16> -> vector<16xf8E5M2> ``` }]; let arguments = (ins FixedVectorOfNonZeroRankOf<[XeGPU_FloatType]>:$source); let results = (outs FixedVectorOfNonZeroRankOf<[XeGPU_FloatType]>:$result); let extraClassDeclaration = [{ Type getSourceType() { return getSource().getType(); } Type getResultType() { return getResult().getType(); } }]; let assemblyFormat = [{ $source attr-dict `:` type(operands) `->` type(results) }]; let hasVerifier = 1; } def XeGPU_DpasMxOp : XeGPU_Op<"dpas_mx", [Pure, AttrSizedOperandSegments, AnchorLayoutInterface]> { let summary = "It performs scaled mma computation"; let description = [{DPAS MX performs matrix multiplication on matrix A and Matrix B of low precision data type. A is of size`mxk` size, B is of size `kxn`, and accumulate on matrix C of size `mxn` to the same size matrix. The operands can be 2D, 3D, or 4D vectors. When the vectors have more than 2 dimensions, the leading dimensions are treated as **batch dimensions** that must match across all operands (a, b, acc, result, scale_a, scale_b). The batch dimensions represent independent matrix multiplications that are executed in parallel. For example: - 2D: `A: vector<8x32xf8E5M2>`, `B: vector<32x16xf8E5M2>` -> `C: vector<8x16xbf16>` - 3D: `A: vector<4x8x32xf8E5M2>`, `B: vector<4x32x16xf8E5M2>` -> `C: vector<4x8x16xbf16>` (4 independent 8x16 scaled matrix multiplications) - 4D: `A: vector<2x4x8x32xf8E5M2>`, `B: vector<2x4x32x16xf8E5M2>` -> `C: vector<2x4x8x16xbf16>` (2x4=8 independent 8x16 scaled matrix multiplications) The last 2 dimensions are always the core matrix multiplication dimensions (M, K for a; K, N for b; M, N for result). The scale vectors also follow the same batch dimension structure. In lane level code, each lane from a subgroup holds a data fragment for A, B, Acc and the result, which are represented as 1D vectors. This operation serves as an anchor through which users assign a layout attribute to govern computation distribution. Arguments: - `a`: A vector value representing the left-hand-side matrix tile (A) participating in the matrix multiply. Can be 1D, 2D, 3D, or 4D where leading dimensions are batch dimensions. - `b`: A vector value representing the right-hand-side matrix tile (B). Can be 1D, 2D, 3D, or 4D where leading dimensions are batch dimensions. - `acc`: A vector value representing the accumulator matrix tile (C). The result is computed as `a * b + acc`. Must have the same batch dimensions as a and b. - `scale_a`: A floating point vector/scalar value used to scale `a` for matrix multiplication. When a vector, must have matching batch dimensions. - `scale_b`: A floating point vector/scalar value used to scale `b` for matrix multiplication. When a vector, must have matching batch dimensions. - `layout_a`, `layout_b`, `layout_cd`: [optional] Attributes that identify this operation as anchor for operands A, B, and the accumulator/result, enabling users to assign layouts that govern distribution at the subgroup and/or lane level. Only valid at workgroup and subgroup level. }]; let arguments = (ins XeGPU_DpasOprType:$a, XeGPU_DpasOprType:$b, Optional:$acc, Optional]>>:$scale_a, Optional]>>:$scale_b, OptionalAttr:$layout_a, OptionalAttr:$layout_b, OptionalAttr:$layout_cd, OptionalAttr:$layout_a_scale, OptionalAttr:$layout_b_scale); let results = (outs XeGPU_DpasResType:$result); let extraClassDeclaration = [{ xegpu::DistributeLayoutAttr getAnchorLayout() { return getLayoutCd().value_or(nullptr); } void setAnchorLayout(xegpu::DistributeLayoutAttr anchorLayout) { setLayoutCdAttr(anchorLayout); } VectorType getAType() { return getA().getType(); } VectorType getBType() { return getB().getType(); } VectorType getAccType() { return getAcc().getType(); } Type getScaleAType() { return getScaleA().getType(); } Type getScaleBType() { return getScaleB().getType(); } VectorType getResultType() { return getResult().getType(); } }]; let assemblyFormat = [{ $a `,` $b (`,` $acc^)? (`scale_a` `=` $scale_a^)? (`scale_b` `=` $scale_b^)? attr-dict `:` functional-type(operands, results) }]; let hasVerifier = 1; } #endif // MLIR_DIALECT_XEGPU_IR_XEGPUOPS_TD