248 lines
7.5 KiB
C++
248 lines
7.5 KiB
C++
//==--- ImmutableList.h - Immutable (functional) list interface --*- C++ -*-==//
|
|
//
|
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
|
// See https://llvm.org/LICENSE.txt for license information.
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
///
|
|
/// \file
|
|
/// This file defines the ImmutableList class.
|
|
///
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_ADT_IMMUTABLELIST_H
|
|
#define LLVM_ADT_IMMUTABLELIST_H
|
|
|
|
#include "llvm/ADT/FoldingSet.h"
|
|
#include "llvm/Support/Allocator.h"
|
|
#include <cassert>
|
|
#include <cstddef>
|
|
#include <cstdint>
|
|
#include <iterator>
|
|
#include <new>
|
|
|
|
namespace llvm {
|
|
|
|
template <typename T> class ImmutableListFactory;
|
|
|
|
template <typename T>
|
|
class ImmutableListImpl : public FoldingSetNode {
|
|
friend class ImmutableListFactory<T>;
|
|
|
|
T Head;
|
|
const ImmutableListImpl* Tail;
|
|
|
|
template <typename ElemT>
|
|
ImmutableListImpl(ElemT &&head, const ImmutableListImpl *tail = nullptr)
|
|
: Head(std::forward<ElemT>(head)), Tail(tail) {}
|
|
|
|
public:
|
|
ImmutableListImpl(const ImmutableListImpl &) = delete;
|
|
ImmutableListImpl &operator=(const ImmutableListImpl &) = delete;
|
|
|
|
const T& getHead() const { return Head; }
|
|
const ImmutableListImpl* getTail() const { return Tail; }
|
|
|
|
static inline void Profile(FoldingSetNodeID& ID, const T& H,
|
|
const ImmutableListImpl* L){
|
|
ID.AddPointer(L);
|
|
ID.Add(H);
|
|
}
|
|
|
|
void Profile(FoldingSetNodeID& ID) {
|
|
Profile(ID, Head, Tail);
|
|
}
|
|
};
|
|
|
|
/// This class represents an immutable (functional) list. It is implemented as a
|
|
/// smart pointer (wraps ImmutableListImpl), so it is intended to always be
|
|
/// copied by value as if it were a pointer. This interface matches ImmutableSet
|
|
/// and ImmutableMap. ImmutableList objects should almost never be created
|
|
/// directly, and instead should be created by ImmutableListFactory objects that
|
|
/// manage the lifetime of a group of lists. When the factory object is
|
|
/// reclaimed, all lists created by that factory are released as well.
|
|
template <typename T>
|
|
class ImmutableList {
|
|
public:
|
|
using value_type = T;
|
|
using Factory = ImmutableListFactory<T>;
|
|
|
|
static_assert(std::is_trivially_destructible<T>::value,
|
|
"T must be trivially destructible!");
|
|
|
|
private:
|
|
const ImmutableListImpl<T>* X;
|
|
|
|
public:
|
|
// This constructor should normally only be called by ImmutableListFactory<T>.
|
|
// There may be cases, however, when one needs to extract the internal pointer
|
|
// and reconstruct a list object from that pointer.
|
|
ImmutableList(const ImmutableListImpl<T>* x = nullptr) : X(x) {}
|
|
|
|
const ImmutableListImpl<T>* getInternalPointer() const {
|
|
return X;
|
|
}
|
|
|
|
class iterator {
|
|
const ImmutableListImpl<T>* L = nullptr;
|
|
|
|
public:
|
|
using iterator_category = std::forward_iterator_tag;
|
|
using value_type = std::remove_reference_t<T>;
|
|
using difference_type = std::ptrdiff_t;
|
|
using pointer = const value_type *;
|
|
using reference = const value_type &;
|
|
|
|
iterator() = default;
|
|
iterator(ImmutableList l) : L(l.getInternalPointer()) {}
|
|
|
|
iterator& operator++() { L = L->getTail(); return *this; }
|
|
iterator operator++(int) {
|
|
iterator Tmp = *this;
|
|
++*this;
|
|
return Tmp;
|
|
}
|
|
bool operator==(const iterator& I) const { return L == I.L; }
|
|
bool operator!=(const iterator& I) const { return L != I.L; }
|
|
const value_type& operator*() const { return L->getHead(); }
|
|
const std::remove_reference_t<value_type> *operator->() const {
|
|
return &L->getHead();
|
|
}
|
|
|
|
ImmutableList getList() const { return L; }
|
|
};
|
|
|
|
/// Returns an iterator referring to the head of the list, or an iterator
|
|
/// denoting the end of the list if the list is empty.
|
|
iterator begin() const { return iterator(X); }
|
|
|
|
/// Returns an iterator denoting the end of the list. This iterator does not
|
|
/// refer to a valid list element.
|
|
iterator end() const { return iterator(); }
|
|
|
|
/// Returns true if the list is empty.
|
|
bool isEmpty() const { return !X; }
|
|
|
|
bool contains(const T& V) const {
|
|
for (iterator I = begin(), E = end(); I != E; ++I) {
|
|
if (*I == V)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// Returns true if two lists are equal. Because all lists created from the
|
|
/// same ImmutableListFactory are uniqued, this has O(1) complexity because it
|
|
/// the contents of the list do not need to be compared. Note that you should
|
|
/// only compare two lists created from the same ImmutableListFactory.
|
|
bool isEqual(const ImmutableList& L) const { return X == L.X; }
|
|
|
|
bool operator==(const ImmutableList& L) const { return isEqual(L); }
|
|
|
|
/// Returns the head of the list.
|
|
const T& getHead() const {
|
|
assert(!isEmpty() && "Cannot get the head of an empty list.");
|
|
return X->getHead();
|
|
}
|
|
|
|
/// Returns the tail of the list, which is another (possibly empty)
|
|
/// ImmutableList.
|
|
ImmutableList getTail() const {
|
|
return X ? X->getTail() : nullptr;
|
|
}
|
|
|
|
void Profile(FoldingSetNodeID& ID) const {
|
|
ID.AddPointer(X);
|
|
}
|
|
};
|
|
|
|
template <typename T>
|
|
class ImmutableListFactory {
|
|
using ListTy = ImmutableListImpl<T>;
|
|
using CacheTy = FoldingSet<ListTy>;
|
|
|
|
CacheTy Cache;
|
|
uintptr_t Allocator;
|
|
|
|
bool ownsAllocator() const {
|
|
return (Allocator & 0x1) == 0;
|
|
}
|
|
|
|
BumpPtrAllocator& getAllocator() const {
|
|
return *reinterpret_cast<BumpPtrAllocator*>(Allocator & ~0x1);
|
|
}
|
|
|
|
public:
|
|
ImmutableListFactory()
|
|
: Allocator(reinterpret_cast<uintptr_t>(new BumpPtrAllocator())) {}
|
|
|
|
ImmutableListFactory(BumpPtrAllocator& Alloc)
|
|
: Allocator(reinterpret_cast<uintptr_t>(&Alloc) | 0x1) {}
|
|
|
|
~ImmutableListFactory() {
|
|
if (ownsAllocator()) delete &getAllocator();
|
|
}
|
|
|
|
template <typename ElemT>
|
|
[[nodiscard]] ImmutableList<T> concat(ElemT &&Head, ImmutableList<T> Tail) {
|
|
// Profile the new list to see if it already exists in our cache.
|
|
FoldingSetNodeID ID;
|
|
void* InsertPos;
|
|
|
|
const ListTy* TailImpl = Tail.getInternalPointer();
|
|
ListTy::Profile(ID, Head, TailImpl);
|
|
ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
|
|
|
|
if (!L) {
|
|
// The list does not exist in our cache. Create it.
|
|
BumpPtrAllocator& A = getAllocator();
|
|
L = (ListTy*) A.Allocate<ListTy>();
|
|
new (L) ListTy(std::forward<ElemT>(Head), TailImpl);
|
|
|
|
// Insert the new list into the cache.
|
|
Cache.InsertNode(L, InsertPos);
|
|
}
|
|
|
|
return L;
|
|
}
|
|
|
|
template <typename ElemT>
|
|
[[nodiscard]] ImmutableList<T> add(ElemT &&Data, ImmutableList<T> L) {
|
|
return concat(std::forward<ElemT>(Data), L);
|
|
}
|
|
|
|
template <typename... CtorArgs>
|
|
[[nodiscard]] ImmutableList<T> emplace(ImmutableList<T> Tail,
|
|
CtorArgs &&...Args) {
|
|
return concat(T(std::forward<CtorArgs>(Args)...), Tail);
|
|
}
|
|
|
|
ImmutableList<T> getEmptyList() const {
|
|
return ImmutableList<T>(nullptr);
|
|
}
|
|
|
|
template <typename ElemT>
|
|
ImmutableList<T> create(ElemT &&Data) {
|
|
return concat(std::forward<ElemT>(Data), getEmptyList());
|
|
}
|
|
};
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Partially-specialized Traits.
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
template <typename T> struct DenseMapInfo<ImmutableList<T>, void> {
|
|
static unsigned getHashValue(ImmutableList<T> X) {
|
|
return DenseMapInfo<const void *>::getHashValue(X.getInternalPointer());
|
|
}
|
|
|
|
static bool isEqual(ImmutableList<T> X1, ImmutableList<T> X2) {
|
|
return X1 == X2;
|
|
}
|
|
};
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif // LLVM_ADT_IMMUTABLELIST_H
|