227 lines
7.7 KiB
C++
227 lines
7.7 KiB
C++
//===- MCAssembler.h - Object File Generation -------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCASSEMBLER_H
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#define LLVM_MC_MCASSEMBLER_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/iterator.h"
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/MC/MCDwarf.h"
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#include "llvm/MC/MCSymbol.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/SMLoc.h"
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#include <cassert>
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <string>
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#include <utility>
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namespace llvm {
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class MCBoundaryAlignFragment;
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class MCCVDefRangeFragment;
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class MCCVInlineLineTableFragment;
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class MCFragment;
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class MCFixup;
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class MCSymbolRefExpr;
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class raw_ostream;
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class MCAsmBackend;
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class MCContext;
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class MCCodeEmitter;
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class MCFragment;
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class MCObjectWriter;
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class MCSection;
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class MCValue;
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class MCAssembler {
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public:
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friend class MCObjectWriter;
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using SectionListType = SmallVector<MCSection *, 0>;
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using const_iterator = pointee_iterator<SectionListType::const_iterator>;
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private:
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MCContext &Context;
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std::unique_ptr<MCAsmBackend> Backend;
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std::unique_ptr<MCCodeEmitter> Emitter;
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std::unique_ptr<MCObjectWriter> Writer;
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bool HasLayout = false;
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bool HasFinalLayout = false;
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bool RelaxAll = false;
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// Cumulative upstream size change during `relaxOnce`. Used to compensate
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// forward-reference displacements in `evaluateFixup`.
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int64_t Stretch = 0;
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SectionListType Sections;
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SmallVector<const MCSymbol *, 0> Symbols;
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struct RelocDirective {
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const MCExpr &Offset;
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const MCExpr *Expr;
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uint32_t Kind;
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};
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SmallVector<RelocDirective, 0> relocDirectives;
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mutable SmallVector<std::pair<SMLoc, std::string>, 0> PendingErrors;
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MCDwarfLineTableParams LTParams;
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/// The set of function symbols for which a .thumb_func directive has
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/// been seen.
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//
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// FIXME: We really would like this in target specific code rather than
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// here. Maybe when the relocation stuff moves to target specific,
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// this can go with it? The streamer would need some target specific
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// refactoring too.
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mutable SmallPtrSet<const MCSymbol *, 32> ThumbFuncs;
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/// Evaluate a fixup to a relocatable expression and the value which should be
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/// placed into the fixup.
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///
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/// \param F The fragment the fixup is inside.
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/// \param Fixup The fixup to evaluate.
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/// \param Target [out] On return, the relocatable expression the fixup
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/// evaluates to.
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/// \param Value [out] On return, the value of the fixup as currently laid
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/// out.
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/// \param RecordReloc Record relocation if needed.
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/// relocation.
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bool evaluateFixup(const MCFragment &F, MCFixup &Fixup, MCValue &Target,
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uint64_t &Value, bool RecordReloc, uint8_t *Data) const;
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/// Check whether a fixup can be satisfied, or whether it needs to be relaxed
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/// (increased in size, in order to hold its value correctly).
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bool fixupNeedsRelaxation(const MCFragment &, const MCFixup &) const;
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void layoutSection(MCSection &Sec);
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/// Perform one layout iteration and return the index of the first stable
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/// section for subsequent optimization.
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unsigned relaxOnce(unsigned FirstStable);
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/// Perform relaxation on a single fragment.
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void relaxFragment(MCFragment &F);
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void relaxAlign(MCFragment &F);
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void relaxPrefAlign(MCFragment &F);
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void relaxInstruction(MCFragment &F);
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void relaxLEB(MCFragment &F);
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void relaxBoundaryAlign(MCBoundaryAlignFragment &BF);
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void relaxDwarfLineAddr(MCFragment &F);
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void relaxDwarfCallFrameFragment(MCFragment &F);
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void relaxSFrameFragment(MCFragment &DF);
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public:
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/// Construct a new assembler instance.
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//
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// FIXME: How are we going to parameterize this? Two obvious options are stay
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// concrete and require clients to pass in a target like object. The other
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// option is to make this abstract, and have targets provide concrete
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// implementations as we do with AsmParser.
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LLVM_ABI MCAssembler(MCContext &Context,
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std::unique_ptr<MCAsmBackend> Backend,
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std::unique_ptr<MCCodeEmitter> Emitter,
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std::unique_ptr<MCObjectWriter> Writer);
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MCAssembler(const MCAssembler &) = delete;
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MCAssembler &operator=(const MCAssembler &) = delete;
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/// Compute the effective fragment size.
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LLVM_ABI uint64_t computeFragmentSize(const MCFragment &F) const;
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// Get the offset of the given fragment inside its containing section.
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uint64_t getFragmentOffset(const MCFragment &F) const { return F.Offset; }
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LLVM_ABI uint64_t getSectionAddressSize(const MCSection &Sec) const;
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LLVM_ABI uint64_t getSectionFileSize(const MCSection &Sec) const;
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// Get the offset of the given symbol, as computed in the current
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// layout.
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// \return True on success.
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LLVM_ABI bool getSymbolOffset(const MCSymbol &S, uint64_t &Val) const;
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// Variant that reports a fatal error if the offset is not computable.
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LLVM_ABI uint64_t getSymbolOffset(const MCSymbol &S) const;
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// If this symbol is equivalent to A + Constant, return A.
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LLVM_ABI const MCSymbol *getBaseSymbol(const MCSymbol &Symbol) const;
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/// Emit the section contents to \p OS.
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LLVM_ABI void writeSectionData(raw_ostream &OS,
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const MCSection *Section) const;
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/// Check whether a given symbol has been flagged with .thumb_func.
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LLVM_ABI bool isThumbFunc(const MCSymbol *Func) const;
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/// Flag a function symbol as the target of a .thumb_func directive.
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void setIsThumbFunc(const MCSymbol *Func) { ThumbFuncs.insert(Func); }
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/// Reuse an assembler instance
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///
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LLVM_ABI void reset();
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MCContext &getContext() const { return Context; }
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MCAsmBackend *getBackendPtr() const { return Backend.get(); }
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MCCodeEmitter *getEmitterPtr() const { return Emitter.get(); }
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MCAsmBackend &getBackend() const { return *Backend; }
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MCCodeEmitter &getEmitter() const { return *Emitter; }
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MCObjectWriter &getWriter() const { return *Writer; }
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MCDwarfLineTableParams getDWARFLinetableParams() const { return LTParams; }
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/// Finish - Do final processing and write the object to the output stream.
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/// \p Writer is used for custom object writer (as the MCJIT does),
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/// if not specified it is automatically created from backend.
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LLVM_ABI void Finish();
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// Layout all section and prepare them for emission.
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LLVM_ABI void layout();
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bool hasLayout() const { return HasLayout; }
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bool hasFinalLayout() const { return HasFinalLayout; }
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bool getRelaxAll() const { return RelaxAll; }
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void setRelaxAll(bool Value) { RelaxAll = Value; }
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int64_t getStretch() const { return Stretch; }
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const_iterator begin() const { return Sections.begin(); }
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const_iterator end() const { return Sections.end(); }
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SmallVectorImpl<const MCSymbol *> &getSymbols() { return Symbols; }
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iterator_range<
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pointee_iterator<SmallVector<const MCSymbol *, 0>::const_iterator>>
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symbols() const {
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return make_pointee_range(Symbols);
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}
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LLVM_ABI bool registerSection(MCSection &Section);
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LLVM_ABI bool registerSymbol(const MCSymbol &Symbol);
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LLVM_ABI void addRelocDirective(RelocDirective RD);
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LLVM_ABI void reportError(SMLoc L, const Twine &Msg) const;
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// Record pending errors during layout iteration, as they may go away once the
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// layout is finalized.
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LLVM_ABI void recordError(SMLoc L, const Twine &Msg) const;
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LLVM_ABI void flushPendingErrors() const;
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LLVM_ABI void dump() const;
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};
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} // end namespace llvm
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#endif // LLVM_MC_MCASSEMBLER_H
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