57 lines
2.1 KiB
C++
57 lines
2.1 KiB
C++
//===- GPUToNVVMPass.h - Convert GPU kernel to NVVM dialect -----*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef MLIR_CONVERSION_GPUTONVVM_GPUTONVVMPASS_H_
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#define MLIR_CONVERSION_GPUTONVVM_GPUTONVVMPASS_H_
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#include "mlir/Conversion/LLVMCommon/LoweringOptions.h"
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#include "mlir/Dialect/LLVMIR/LLVMTypes.h"
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#include "mlir/IR/PatternMatch.h"
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#include <memory>
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namespace mlir {
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class LLVMTypeConverter;
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class ConversionTarget;
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class RewritePatternSet;
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class Pass;
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namespace gpu {
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class GPUModuleOp;
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class MMAMatrixType;
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} // namespace gpu
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#define GEN_PASS_DECL_CONVERTGPUOPSTONVVMOPS
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#include "mlir/Conversion/Passes.h.inc"
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Type convertMMAToLLVMType(gpu::MMAMatrixType type);
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/// Configure target to convert from the GPU dialect to NVVM.
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void configureGpuToNVVMConversionLegality(ConversionTarget &target);
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/// Configure the LLVM type convert to convert types and address spaces from the
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/// GPU dialect to NVVM.
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void configureGpuToNVVMTypeConverter(LLVMTypeConverter &converter);
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/// Collect a set of patterns to convert from the GPU dialect to NVVM.
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void populateGpuToNVVMConversionPatterns(const LLVMTypeConverter &converter,
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RewritePatternSet &patterns,
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PatternBenefit benefit = 1);
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/// Populate GpuSubgroupReduce pattern to NVVM. It generates a specific nvvm
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/// op that is not available on every GPU.
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void populateGpuSubgroupReduceOpLoweringPattern(
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const LLVMTypeConverter &converter, RewritePatternSet &patterns,
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PatternBenefit benefit = 1);
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/// Collect a set of patterns to convert WMMA ops from GPU dialect to NVVM.
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void populateGpuWMMAToNVVMConversionPatterns(const LLVMTypeConverter &converter,
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RewritePatternSet &patterns,
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PatternBenefit benefit = 1);
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} // namespace mlir
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#endif // MLIR_CONVERSION_GPUTONVVM_GPUTONVVMPASS_H_
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