49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
//===- GPUToROCDLPass.h - Convert GPU kernel to ROCDL dialect ---*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef MLIR_CONVERSION_GPUTOROCDL_GPUTOROCDLPASS_H_
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#define MLIR_CONVERSION_GPUTOROCDL_GPUTOROCDLPASS_H_
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#include "mlir/Conversion/GPUToROCDL/Runtimes.h"
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#include "mlir/Conversion/LLVMCommon/LoweringOptions.h"
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#include <memory>
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namespace mlir {
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class Pass;
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class LLVMTypeConverter;
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class ConversionTarget;
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class RewritePatternSet;
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template <typename OpT>
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class OperationPass;
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namespace amdgpu {
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struct Chipset;
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} // namespace amdgpu
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namespace gpu {
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class GPUModuleOp;
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} // namespace gpu
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#define GEN_PASS_DECL_CONVERTGPUOPSTOROCDLOPS
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#include "mlir/Conversion/Passes.h.inc"
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/// Collect a set of patterns to convert from the GPU dialect to ROCDL.
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/// If `runtime` is Unknown, gpu.printf will not be lowered
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/// The resulting pattern set should be run over a gpu.module op
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void populateGpuToROCDLConversionPatterns(const LLVMTypeConverter &converter,
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RewritePatternSet &patterns,
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gpu::amd::Runtime runtime,
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amdgpu::Chipset chipset);
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/// Configure target to convert from the GPU dialect to ROCDL.
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void configureGpuToROCDLConversionLegality(ConversionTarget &target);
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} // namespace mlir
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#endif // MLIR_CONVERSION_GPUTOROCDL_GPUTOROCDLPASS_H_
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